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Military Logistics - allows AI commanders to request and receive resupply via air, land or sea.Military Close Quarters Battle - provides an appropriate ambient threat in towns, villages and buildings for urban or building clearance operations.Military AI Skill - allows custom skill settings for factions.Military AI Commander - controls a faction across the map and ensures forces are being directed to capture objectives based on its settings.Civilian Population - specifies who the civilian population are and their posture towards military forces.Civilian Placement - specifies where the civilian population are placed across the map.ALiVE Virtual AI System - provides a caching system for AI but continues to simulate them as they conduct their movements and combat across the map.ALiVE Player Options - allows a mission maker to specify View Distance settings, Player Tags, Crew Info and Player Persistence settings (for reconnect and server restart).ALiVE Database - enables player statistics, AAR and persistent missions (requires a Dedicated Server and sign up to the ALiVE War Room).ALiVE Required - enables the addon on both client and server and is required for core systems.See the rest of the wiki for more detailed info and instructions how to use these modules
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