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Arma 2 ambient combat
Arma 2 ambient combat











arma 2 ambient combat

Military Logistics - allows AI commanders to request and receive resupply via air, land or sea.Military Close Quarters Battle - provides an appropriate ambient threat in towns, villages and buildings for urban or building clearance operations.Military AI Skill - allows custom skill settings for factions.Military AI Commander - controls a faction across the map and ensures forces are being directed to capture objectives based on its settings.Civilian Population - specifies who the civilian population are and their posture towards military forces.Civilian Placement - specifies where the civilian population are placed across the map.ALiVE Virtual AI System - provides a caching system for AI but continues to simulate them as they conduct their movements and combat across the map.ALiVE Player Options - allows a mission maker to specify View Distance settings, Player Tags, Crew Info and Player Persistence settings (for reconnect and server restart).ALiVE Database - enables player statistics, AAR and persistent missions (requires a Dedicated Server and sign up to the ALiVE War Room).ALiVE Required - enables the addon on both client and server and is required for core systems.See the rest of the wiki for more detailed info and instructions how to use these modules













Arma 2 ambient combat